Object

Object_Tree_Next will return the next object selecting as follows:

1: If this is the reference, the process is complete and return 0.

2: If a sibling exists with a child, return the furthest descendant child. This effectively uses Object_Tree_First to find the sibling’s descendant.

3: If a sibling exists without a child, return the sibling.

4: Return the parent.

If the tree changes between calls, the results may not include all objects.

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